Prototype icon
Their goal is to be rich, appealing, and often interactive. And that’s totally fine.Ĭompared to low-fi prototypes, the high-fi ones come exclusively in digital format. Compared to high-fi prototypes, the low-fidelity ones are nowhere near as detailed and well-made. Low-fiīut why would we intentionally make such imprecise representations in the first place? Their main goal is to showcase a product’s flow and help a product team locate usability problems. Therefore, when someone says “low-fi prototype” - they mean that it’s a representation that is far from what the finished design will look like. In prototyping, “fidelity” refers to how close a representation is to the intended end-product. It allows you to have a design to test the usability on. It can be used as something tangible to show to investors It can be used for user research and further optimization It validates assumptions and tests hypotheses It acts as a reference tool for developers It allows to detect usability problems or UX architecture issues early on It significantly reduces development time and costs It provides valuable contextual feedback Here are what we believe to be the most compelling advantages of the practice: If you're wondering what a “high-fidelity prototype” specifically means, we’ll touch on that in a second! This is the moment where stakeholders can get a glimpse of what their product will really look like. We also believe that it’s a vital source of feedback from our customers.Ī high-fidelity prototype is the first realistic visualization of the product that a designer has been working on. There is a wide array of reasons why prototyping is such an important part of our UX design process. But, prototyping should be done often and as early as possible.Ĭreating multiple iterations of a prototype is what ensures a cohesive product, which is so crucial for a good user experience. There’s a commonly held belief that one or two iterations should be enough to identify a product’s most significant issues. Therefore, prototypes tend to evolve - and this is their essential quality. In UX design, they serve as a means to test the flow of a product and locate potential issues associated with it. This should suggest that a prototype is an early/intermediate version of an object. It originates from the Greek word “ prōtotypon,” which can be translated as “a first impression/mold of something.” Let’s dive right in! So, what is a prototype?īefore we look into the term's definition, we think it’s best to glance over its etymology. We’ll discuss what it means to create high-fidelity and low-fidelity prototypes, the tools you need to make them, and how you should go about creating one yourself. In today’s article, we’ll take a deep dive into prototyping. It can range from a quick pencil drawn sketch to very detailed and thought out interfaces. However, it’s important to stress that a prototype isn’t a very narrowly defined concept. It allows designers to flesh out valuable ideas and tackle pressing issues.
![prototype icon prototype icon](https://img.myloview.com/murals/prototype-vector-icon-isolated-on-transparent-background-prototype-logo-design-400-139656255.jpg)
Prototyping is an essential part of the UX design process.